The world’s “largest PC strategy game” has a novel idea – what if it was OK for people to leave?

The world’s “largest PC strategy game” has a novel idea – what if it was OK for people to leave?

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The “largest PC strategy game in the world,” Teamfight Tactics, has a pretty unusual stance on players leaving the game. According to Peter Whalen, TFT game director at Riot Games, that’s fine! Especially if your design philosophy is specifically built around the idea that folks will leave, but also they will return.

During a Teamfight Tactics panel at GDC 2025 attended by GamesRadar+, Whalen admitted that most games hit players “with mechanics like daily quests, progression loops, and deep meta systems” in combination with events and limited-time content in order to “improve engagement frequency and reduce churn,” but over time this causes the overall audience to shrink, “coalescing around their most core players.”

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