Pokemon Winds and Waves might benefit from next-gen water tech, as a Game Freak developer publishes water simulation research

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A new research paper co-authored by a Game Freak developer dives deep into next-gen water simulation tech, raising hopes for Pokemon Winds and Waves‘ summery vistas and underwater areas.

Game Freak programmer Fumiya Narita and University of Tokyo professor Takashi Kanai recently co-published a new paper that aims to help render water and moving liquids more efficiently, without sacrificing any of the visual detail that really makes the ocean splash in animation. (Good spot, Automaton.)

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