Cadence of Hyrule updated to Version 1.5.0

Games

Products You May Like

The enthralling musical rhythm game Cadence of Hyrule has been updated today bringing the game to Version 1.5.0. It is a fairly meaty update with brand new features including a new page of save files (total six), design changes, plus a number of bug fixes. Cadence of Hyrule is out now on Nintendo Switch and check out the new changes outlined below via the developer’s website:

NEW FEATURES

  • Added a new page of save files, for a total of 6
  • Added a “random” option to the soundtrack select screen
  • Wipe the leaderboards

DESIGN CHANGES

  • The player is prevented from changing state when picking up an item while holding out a spear or longsword (for Spearmaster achievement)
  • Changed to center the camera on the player after Impa uses her teleport ability
  • Changed to prevent all damage to the player on the beat they use a healing item (direct or indirect use)
  • Added an extra beat where Aria cannot be killed by another missed beat immediately after taking damage from a missed beat and being saved by a fairy/potion
  • Remove some useless items from Aria’s item pool: Ring of Regeneration, Ring of Protection, Battle Torch, Greaves
  • Changed Scroll of Need to allow it to give Aria/Yves a fairy when they have an empty bottle
  • Changed Wizzroboe to make the rapid-swipe attack less punishing when the player is playing as Aria
  • Removed Ring of Stealth from Arena Mode
  • Changed Ring of Stealth aggro radius from 3 to 4
  • Changed Boots of Leaping to wear out more quickly, and ensure the player can have this item at most once per game
  • Changed frozen/stunned statuses to allow the player to keep the beat
  • Added some guaranteed heart drops in Deku Village

BUG FIXES

  • Fixed an issue with the Future World music track where the beat was slightly desynced from the music
  • Fixed a bug that allowed bosses to damage the player on the same beat they were defeated
  • Fixed a bug that allowed enemies to damage the player on the same beat the player completed a wire puzzle in the puzzle dungeon
  • Fixed a bug where Quick Restart after defeat in co-op permadeath or arena mode would cause the next game to submit to the wrong leaderboard
  • Fixed a bug where some boss patterns could be desynced from the audio after the song had looped
  • Fixed a bug that could cause the Shopkeeper to unfairly hit the player in the Temple of Brainstorms
  • Fixed a bug that could cause buried enemies in Arena mode to unfairly hit the player as they were dug out
  • Fixed a bug that could prevent enemies from dropping basic shovels/torches in dungeons when a shovel or torch was for sale in a shop
  • Fixed a bug that could cause the player to spawn on the Zelda start area in Hyrule Castle, even if they were not playing as Zelda
  • Fixed a bug where helper characters frozen in ice blocks in the Ganon battle could be damaged by bombs
  • Fixed a bug where Synthrova attacks would not be cancelled if the player destroyed the wire performing the attack just prior to the attack
  • Fixed a bug where bombs thrown by an enemy Shopkeeper would not damage the player
  • Fixed a bug that caused the player to be unable to enter portals as Shopkeeper when in Ghost form
  • Fixed a crash in the final phase of the Skull Ganon fight (caused by invalid animation frames on the Triforce sparkle effects)
  • Fixed a crash caused by defeating Synthrova and having the player die on the same beat
  • Fixed a crash in dungeon mode generation with certain seeds

Source

Products You May Like

Articles You May Like

Kendrick Lamar Responds to Drake Disses With New Song “Euphoria”: Listen
Samsung Galaxy F55 5G Price in India, RAM, Storage Options Leaked Online
10 New Albums You Should Listen to Now: Jessica Pratt, Mdou Moctar, Kamasi Washington, and More
We Know When Fast And Furious 11 Is Reportedly Coming Out And Where It’ll Take Place, And I’m So Here For This Plan
“It’s Fun, So It’s Okay!” – Celebrating Takashi Tezuka’s Astonishing 40-Year Nintendo Career