Games

Eagle Island Twist is two games in one. Eagle Island was released in 2019, on pretty much every platform other than an Xbox (what did we do to you, Eagle Island?). It’s a rogue-lite platformer, with plenty of procedural dungeons, tied together with an explorable world.  It was successful enough to warrant some free DLC
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We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you
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The genre of “Action-RPG” is a big umbrella that covers everything from soulslikes to first-person stealth-action games like Deus Ex to isometric RPGs like Diablo, and many more. But even within that wide spectrum, there’s nothing quite like Scarlet Nexus – a game that combines inspirations from fast-paced character-action games of the Devil May Cry
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Look at me: I am the captain now. After watching Dan Tack wipe the floor with Bloodborne in our last Super Replay, it’s time that I, Marcus Stewart, do the same with its successor, Sekiro: Shadows Die Twice. Released in 2019 to critical acclaim, this tough-as-nails ninja epic flipped the FromSoftware formula on its head
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This site may earn affiliate commissions from the links on this page. Terms of use. Earlier this week, AMD launched FidelityFX Super Resolution (FSR). FidelityFX is nominally AMD’s response to DLSS, and while it works on different principles than Nvidia’s upscaling network, both features are positioned as performance enhancers that can reduce the amount of
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Today is the 30th anniversary of the very first Sonic the Hedgehog game. Sonic 1 released on the SEGA Mega Drive/Genesis in 1991, and even though SEGA and Nintendo have since become good friends in the decades that followed that intense 90s rivalry, the blue blur’s legacy hasn’t been forgotten. In fact, Famitsu has an
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As a lifelong game master of tabletop RPGs, there are few things more exciting than the promise of a high-quality, dungeon-delving co-op action game taking place in the iconic Forgotten Realms. After all, it’s hard to beat the storytelling, worldbuilding, or high-fantasy badassery of the original d20-rolling pastime that is Dungeons & Dragons. But in
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Following Russell Adler’s extraction by Frank Woods, things aren’t looking good for Perseus. CIA satellites are interfering with their broadcasts, inhibiting their plan to control over 100 million test subjects in Verdansk. But all is not lost, as Perseus launches its next major attack: de-orbiting and crashing down those satellites, paving the way again for
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Stranger of Paradise: Final Fantasy Origin’s concept is based on Final Fantasy 1, but is a story all its own. Speaking in an interview with Weekly Famitsu, Stranger of Paradise: Final Fantasy Origin’s creative producer Tetsuya Nomura, producer Jin Hujiwara, and director Daisuke Inoue spoke about the game, and how it’s using the original Final Fantasy as
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The Knights, Archers, and Pikemen of the Middle Ages are the iconic images of everything heroic and noble in that dark world. The Arthurian legends took the Knights of the round table and made jousting and questing look like a relaxing pastime. Yet on the other side, we have Monty Python and the Holy Grail
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David Polfeldt, the now-former Managing Director of The Division‘s Ubisoft Massive Entertainment, has announced that he will step down as the company’s head. He will take a six-month sabbatical starting July 1, 2021, and return to the company in a “new strategic role”. Polfeldt first joined Sweden-based Massive Entertainment back in 2005. He eventually became the
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