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Following what seems to now be Square Enix tradition, the upcoming Final Fantasy 7 Remake Part 3 will not use the notoriously problematic Unreal Engine 5. It’ll stick to Unreal Engine 4 like its previous Remake installments, Remake Intergrade and Rebirth.
Game director Naoki Hamaguchi confirms as much in a new interview with Gamespot. “We’ve been using Unreal Engine 4, but we’ve made a lot of modifications to fit our needs,” he explains. While, in 2024, Hamaguchi said it was “possible” that Square Enix devs would consider switching to the more modern Unreal Engine 5 for Part 3, he still seemed trepidatious about it.
So his new comments to Gamespot are aligned with his old ones – efficiency seems to have motivated Hamaguchi to choose Unreal Engine 4 again. He says, “It’s more beneficial to have something we’re already familiar with and have customized to fit our needs.”
