“That really sucks”: Arc Raiders lead responds to complaints about late spawns, says late joiners are important and “profit way more” but Embark knows it’s annoying to have no time for objectives

“That really sucks”: Arc Raiders lead responds to complaints about late spawns, says late joiners are important and “profit way more” but Embark knows it’s annoying to have no time for objectives

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Arc Raiders developer Embark Studios is actively discussing the game’s late spawn system, which frequently drops raiders into active raids with roughly 17 to 25 minutes remaining. The system serves an essential purpose, design lead Virgil Watkins says, but it also “really sucks” to have no time for your intended objective.

We’ve all been there. You’ve loaded your Equalizer and packed your Deadline mines. It’s time to kill the Queen. Oh, wait, you’re 800 meters away from the Queen’s Harvester, there are 18 minutes left in the raid, and you can hear the Queen actively exploding from here, freshly slain by the folks who spawned in with the full 30 minutes. Back to Speranza it is.

View original source here.

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