Director of Bayonetta Origins shares insight on technical development and how it relates to Paper Mario’s 30fps framerate

Director of Bayonetta Origins shares insight on technical development and how it relates to Paper Mario’s 30fps framerate

Games

Products You May Like

Abebe Tinari, who is the director behind the charming Bayonetta Origins: Cereza and the Lost Demon, has posted on X to share insights on the technical development of the game and how it relates to Paper Mario: The Thousand-Year Door‘s final 30fps framerate. Mr. Tinari says that the team found it extremely difficult to get a steady 60fps on Bayonetta Origins: Cereza and the Lost Demon and worked hard to try to achieve it stating that he relates to Nintendo developers trying to accomplish the same thing with Paper Mario: The Thousand-Year Door’s. You can read his thoughts in the various X posts down below.

View original source here.

Products You May Like

Articles You May Like

Planet’s Odd Atmosphere Doesn’t Match The Disc It Was Born in : ScienceAlert
3 More Adaptations In the Works
Book review of Elements by Stephen Ellcock
NASA emphasizes role of the moon as testbed for future human Mars missions
I Wasn’t Expecting An Awkward Vin Diesel And Dwayne Johnson Reunion At The Golden Globes, And These Wild Fan Reactions Prove I’m Not Alone